add qr loading animation

This commit is contained in:
Dev Team
2025-05-23 14:22:00 +06:30
parent 40dc0950f9
commit 11b484ea5c
2 changed files with 66 additions and 1115 deletions

View File

@@ -57,19 +57,6 @@ class Foodcourt::QrpayController < BaseFoodcourtController
amount = SalePayment.get_kbz_pay_amount(sale_id, current_user)
@kbz_pay_amount += amount.to_f
#for changable on/off
@changable_tax = true
lookup_changable_tax = Lookup.collection_of('changable_tax')
if !lookup_changable_tax.empty?
lookup_changable_tax.each do |changable_tax|
if changable_tax[0].downcase == "change"
if changable_tax[1] == '0'
@changable_tax = false
end
end
end
end
# @shop = shop_detail #show shop info
@customer_lists = Customer.where(name: ["WALK-IN", "TAKEAWAY"])
@@ -82,24 +69,6 @@ class Foodcourt::QrpayController < BaseFoodcourtController
@individual_total.push({'total_customer' => saleObj.equal_persons.to_i, 'per_person_amount' => per_person_amount.to_f })
end
# rounding adjustment
# if @shop.is_rounding_adj
# a = saleObj.grand_total % 25 # Modulus
# b = saleObj.grand_total / 25 # Division
# #not calculate rounding if modulus is 0 and division is even
# #calculate rounding if modulus is zero or not zero and division are not even
# if (a != 0.0 && b%2 != 0.0) || (a==0.0 && b%2 !=0)
# new_total = Sale.get_rounding_adjustment(saleObj.grand_total)
# @rounding_adj = new_total-saleObj.grand_total
# else
# @rounding_adj = @sale_data.rounding_adjustment
# end
# else
# @rounding_adj = @sale_data.rounding_adjustment
# end
#end rounding adjustment
# rounding adjustment
if current_shop.is_rounding_adj
a = saleObj.grand_total % 25 # Modulus
b = saleObj.grand_total / 25 # Division

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